May heaven grant you fortune. — Before the ‘rules’ became the core conceit of...

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See, that’s what the app is perfect for.

Sounds perfect Wahhhh, I don’t wanna
Before the ‘rules’ became the core conceit of Tower of Heaven, there were more substantial portions of the game dedicated to straightforward platforming puzzles. This particular level was inspired by Tetris and, less explicitly, the final stage of...

Before the ‘rules’ became the core conceit of Tower of Heaven, there were more substantial portions of the game dedicated to straightforward platforming puzzles. This particular level was inspired by Tetris and, less explicitly, the final stage of Mitsume Ga Tooru, involving rows of platforms rising up towards a spiked ceiling.

Note how the final panel doesn’t bring Eid even remotely close to the door at the top of the chamber; I’m not sure if I gave up on the idea or simply forgot where I’d drawn the exit. Otherwise, this level might have made it into the final game, if we’d taken more time.

askiisoft tower of heaven godsavant concept art

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